Mr Watson’s Place on the Web

Mr Watson’s place for ideas, resources and all things teaching!

Posts Tagged ‘competition’

Another New Power Teaching Review Game – Beachball Baffler

Posted by watseducation on January 12, 2009

Again this one is not my idea but I received it in an e-mail from Classroom Power – it has come from Chris Biffle via Teachmaster J at Classroom Power (See the link on an earlier post).

I just thought this one sounded  fun and would share!

—————————-

Guess what, folks! Power Teaching has another new review game. Read on as Chris Biffle explains how to play Beachball Baffler:

“In addition to Mind Soccer, I suggest you try Beach Ball Baffler as a reward that students work for on the Scoreboard. All you’ll need is a beach ball. Here’s how to play …

1. Toss the ball toward the class. One (or more people) bounce it into the air.
2. While the ball is in the air, you ask a short question, “What is 4 times 4?”, or “What is the capital of Brazil?” … any review question you wish (have a list in front of you so you don’t have to think them up!)
3. The class must answer the question in chorus before the ball comes down.
4. Then the ball is batted into the air again by the next person … you ask another question … and so forth.
5. The goal is to see how many times the ball can be batted into the air before either the ball hits the ground or a fair number of the class isn’t answering or giving a wrong answer …

To increase the tension, the class only gets three tries (their goal is to break their previous best class record) … increase the difficulty and interest in the game by posing harder questions or by waiting until the ball is drifting down before posing a question (and thus your students have a shorter time to answer) … or have half the class volley the ball to the other half of the class, etc. Introduce the idea of levels and keep making the game harder and harder. Beach Ball Baffler could last for months!

One final note … if anyone complains about anything, your scorekeeping, a classmate’s failure to hit the ball, anything … that automatically reduces the number of hits earned. So, for example, the class kept the ball in the air for 10 hits … but Jane complained about John’s miss-hit and someone else complained that the ref, you, wasn’t throwing the ball correctly … those two complaints reduce the score to 8 …”

This one should be a lot of fun. I can already see it being effective in nearly any subject area. For additional changeups you might substitute a large balloon if you are in a smaller or younger classroom. Make sure you have spares for either a balloon or a beachball.

—————————-

For more information on Power Teaching – there are some links and videos on this blog!

You have to admit, your class will love this, mine will! I’ll let you know how it goes.

Mr W.

Posted in Creative Curriculum, Fun Stuff, power teaching | Tagged: , , , , , , , , , , , , | 1 Comment »

Mind Soccer – Power Teaching Game

Posted by watseducation on January 5, 2009

Not my idea but I recieved it in an e-mail from Classroom Power – it has come from Chris Biffle via Teachmaster J at Classroom Power (See the link on an earlier post).

I just thought it sounded great fun and would share!

New Power Teaching Game- Mind Soccer!

The following is an excerpt from a post by Chris Biffle on a fantastic new learning game that can be used at any level:

“Mind Soccer is a hilarious new in-class game, inspired by Fred Jones, a classroom management expert, but souped up with special Power Teaching features.

Use Mind Soccer to review any course material. Your students will love the game so intensely that you can use it as a reward for good behavior (or as a reward that they earn on the Power Teaching Scoreboard.)

Purpose: Like soccer, Mind Soccer is played between two teams. The purpose of the game is to score goals. Goals are scored by quickly answering questions posed by the referee.

Rules: There is only one rule in Mind Soccer. Keep The Referee Happy. You’re the Referee.

Equipment: A blackboard, an eraser and a set of short answer, often one word, review questions that you have created. You will be reading questions from this list; arrange them in groups from easiest to hardest.

The Set Up: Draw a horizontal line, about six feet long, near the bottom of your blackboard. Mark off the line in 11 equidistant vertical marks. The horizontal line stands for a soccer field; each end of the line is a soccer goal; the vertical marks divide the field into units (like a football field). Place an eraser under the vertical mark in the middle of the field. The eraser is the soccer ball.

How To Play:
1. Divide the class into two teams. We’ll use boys against girls, but it could be right side of the class against left side, etc.

2. Each team chooses the other team’s captain.

3. To start the game, the captains stand face to face at the front of the room. You pose one of your review questions and, just as in “Family Feud”, the captains slap their hands down on a desk as quickly as possible if they know the answer. The captain who is quickest, gets the chance to answer. If the captain is right, his/her team gets the ball. Otherwise, the opposing team’s captain gets the ball.

4. Assume the girls’ team wins control. Picking one player at a time, ask review questions to the girls’ team. If the player’s answer is correct, loud, fast and with an energetic gesture, that counts as a “strong kick.” Advance the ball, the eraser, almost a full hash mark down the field toward the boys’ goal.

If the answer is correct but too quiet or slow or doesn’t have an energetic gesture, that is a “weak kick.” Advance the ball a short distance toward the boys’ goal. If the girls’ answer is wrong, shout “Turnover!” and now the boys’ team gets a chance to play. If you like a rowdy classroom, encourage teams to cheer when the ball is going their direction and groan when it isn’t. Thus, every time the ball moves, you’ll have cheering and groaning.

5. Use the following to add excitement to Mind Soccer:

Steal!: Whenever you, the Referee, want to reverse the direction of the game, shout “Steal!” This means the other team has suddenly gotten control of the ball. Of course, you will shout “Steal!” whenever you want to generate an intense amount of excitement … like when one team is very close to the goal and just about to score.

Foul!: Whenever one team or the other misbehaves in the slightest, complains about the ref’s call, anything, you shout “Foul!” As the Ref, you then have three choices. You can award control of the ball to the opposing team; you can move the ball up or down the field, penalizing one team or the other; or, most exciting, you can declare a Penalty Kick. (Encourage teams to cheer or groan as appropriate.)

Penalty Kick!: Move the ball to the first hash mark in front of the opposition’s goal. The attacking team chooses a kicker, usually the team captain. The defending team chooses a goalie, usually the team captain. Goalie and kicker face off in front of the room, like the initial kickoff. You state a question; the player who slaps a hand down first gets first try at the question. If the goalie is first and correct, the penalty kick is blocked. If the goalie is wrong, the penalty kick scores. If the captain is first and correct, the penalty kick scores. If the captain is first and wrong, the penalty kick is blocked. If a goal is scored, the scoring team shouts “Gooooooaaaaalll!!!” like Andres Cantor, the famous Mexican announcer.

Free Ball!
: Often in soccer, neither team is in control of the ball. When you shout “Free Ball!”, anyone on either team can answer. Fire questions at your students; when one side gets several questions in a row correct, point at them and say, “You won the Free Ball!” Then start giving questions to individual players on the winning team.

Read The Ref’s Mind Free Ball!
: For hilarious excitement, say, “I’m thinking of a key concept we covered. Free Ball! Read my mind!” Both teams shout answers at you, energetically covering enormous quantities of review material … give them hints as you wish. Award control of the ball to the team that reads your mind, or, failing that, that has the most attempts at reading your mind.

Your strategy
: You will use an enormous number of review questions in Mind Soccer; thus, it is important to have a list so you can keep the game moving along quickly. Use any question, addition, subtraction, division, multiplication, state capitals, key concepts from science, names of characters in stories, anything.

Keep the ball moving up and down the field. Make the game as exciting as you wish by shouting Steal!, Penalty Kick!, Free Ball! or Read The Ref’s Mind Free Ball!.

Never let one team get more than one goal ahead of the other. Many soccer games end in ties. Give the weakest players easier questions; stronger players get harder questions. If, like many Power Teachers, you believe in the importance of physical gestures that enhance learning, award answers that have a particularly appropriate, descriptive gesture a “very strong kick.”

Play for only a minute or two every few days. Make your class work hard to earn the right to play Mind Soccer. If you use Mind Soccer infrequently and briefly, the game will be a tremendous motivator for positive in-class behavior.

Think about that. Your class is working as hard as possible to earn the right to review course material! That, as we say in Power Teaching, is Teacher Heaven.

——————————————

For more information on Power Teaching – there are some links and videos on this blog!

You have to admit, your class will love this!

Mr W.

Posted in Creative Curriculum, Fun Stuff, power teaching, Teaching Resources, Updates | Tagged: , , , , , , , , , | Leave a Comment »